3D Math Primer for Graphics and Game Development, 2nd Edition

Fletcher Dunn & Ian Parberry

Language: English

Publisher: CRC Press

Published: Nov 2, 2011

Description:

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for