Galileo's Pendulum: Science, Sexuality, and the Body-Instrument ...
Dusan I. Bjelic
The Bodies of Others: The New Authoritarians, COVID-19 and the ...
Naomi Wolf
The Ezra Pound Encyclopedia
Demetres P. Tryphonopoulos & Stephen Adams
The Collected Works of Eric Voegelin: Modernity Without Restraint
Eric Voegelin
Professional Scrum With Team Foundation Server 2010
Steve Resnick & Aaron Bjork & Michael de La Maza
Getting Acquainted With Fractals
Gilbert Helmberg
Geometry of Sets and Measures in Euclidean Spaces: Fractals ...
Pertti Mattila
Geometric Algebra for Computer Science: An Object-Oriented Approach ...
Leo Dorst & Daniel Fontijne & Stephen Mann
Geometric Data Structures for Computer Graphics
Elmar Langetepe & Gabriel Zachmann
Foundation Game Design With HTML5 and JavaScript
Rex van Der Spuy
Build an HTML5 Game: A Developer's Guide With CSS and JavaScript
Karl Bunyan
Computer Graphics: Principles and Practice
John F. Hughes & Andries van Dam & Morgan McGuire & James D. Foley & David Sklar & Steven K. Feiner & Kurt Akeley
Computer Graphics
Nobuhiko Mukai
James D. Foley & Foley Dan van & Andries van Dam & Steven K. Feiner & John F. Hughes
Donald Hearn & M. Pauline Baker
Computer Graphics Through OpenGL®: From Theory to Experiments
Sumanta Guha
Computer Graphics Through OpenGL: From Theory to Experiments, ...
Computer Graphics Programming in OpenGL With C++
V. Scott Gordon & John L. Clevenger
Computer Graphics With Open GL
Donald Hearn & M. Pauline Baker & Warren R.. Carithers
Computer Graphics, C Version
Computer Graphics: Theory and Practice
Jonas Gomes & Luiz Velho & Mario Costa Sousa
Computer Animation: Algorithms and Techniques
Rick Parent
Beyond the Third Dimension: Geometry, Computer Graphics, and ...
Thomas Banchoff
Beginning PBR Texturing: Learn Physically Based Rendering With ...
Abhishek Kumar
Bayesian analysis of binary prediction tree models for retrospectively ...
Jennifer Pittman & Erich Huang & Joseph Nevins & Quanli Wang & Mike West