Hans Fallada - Gesammelte Werke: 36 Titel. Jeder stirbt für ...
Hans Fallada
Simulating Copulas: Stochastic Models, Sampling Algorithms, ...
Jan-Frederik Mai & Matthias Scherer
Marketing Communications
Olujimi Kayode
The Spanish Prisoner and the Winslow Boy: Two Screenplays
David Mamet
Name Dropping?: A No-Nonsense Guide to the Use of Names in Everyday ...
Philip Gooden
Serious Games Analytics
Christian Sebastian Loh & Yanyan Sheng & Dirk Ifenthaler
Advances in Game-Based Learning (1)
Mastering Unity: A Beginner's Guide
Sufyan Bin Uzayr
Learning C# by Developing Games with Unity 2021 - Sixth Edition: ...
Harrison Ferrone
Introduction to Game Design, Prototyping, and Development: From ...
Jeremy Gibson Bond
Hands-On Unity 2021 Game Development: Create, Customize, and ...
Nicolas Alejandro Borromeo
Game Development with Unity for .NET Developers: The Ultimate ...
Jiadong Chen
Game Development with Three. Js
Isaac Sukin
Game Development Patterns with Unity 2021: Explore Practical ...
David Baron
Developing 2D Games with Unity
Jared Halpern
Data Structures and Algorithms for Game Developers
Allen Sherrod
Building Multiplayer Games in Unity: using Mirror Networking
Dylan Engelbrecht
Build 3d games with Unity-8
Emmanuel Houston
Beginning Unity Editor Scripting
Benny Kok
Beginning Game Level Design
John Feil & Marc Scattergood
Beginning Game AI with Unity
Sebastiano M. Cossu
Beginning 3D Game Assets Development Pipeline
Nova Villanueva
Advanced Unity Game Development
Victor G Brusca
3D Game Development with Unity
Franz Lanzinger
Function Theory in the Unit Ball of Cn
Walter Rudin
Applied Data Science using PySpark
Ramcharan Kakarla & Sundar Krishnan & Sridhar Alla