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The First Philosophers: The Presocratics and Sophists
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Oxford World's Classics (1)
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James M. Gustafson
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Computer Graphics: Principles and Practice
John F. Hughes & Andries van Dam & Morgan McGuire & James D. Foley & David Sklar & Steven K. Feiner & Kurt Akeley
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Nobuhiko Mukai
James D. Foley & Foley Dan van & Andries van Dam & Steven K. Feiner & John F. Hughes
Donald Hearn & M. Pauline Baker
Computer Graphics Through OpenGL®: From Theory to Experiments
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Computer Graphics Through OpenGL: From Theory to Experiments, ...
Computer Graphics Programming in OpenGL With C++
V. Scott Gordon & John L. Clevenger
Computer Graphics With Open GL
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Computer Graphics, C Version
Computer Graphics: Theory and Practice
Jonas Gomes & Luiz Velho & Mario Costa Sousa
Computer Animation: Algorithms and Techniques
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Beyond the Third Dimension: Geometry, Computer Graphics, and ...
Thomas Banchoff
Beginning PBR Texturing: Learn Physically Based Rendering With ...
Abhishek Kumar
Bayesian analysis of binary prediction tree models for retrospectively ...
Jennifer Pittman & Erich Huang & Joseph Nevins & Quanli Wang & Mike West
An Introduction to Ray Tracing
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Applications of Fractals and Chaos The Shape of Things
A. J. Crilly & Rae A. Earnshaw & Huw Jones
Analogical Modeling: An Exemplar-Based Approach to Language
Royal Skousen & Deryle Lonsdale & Dilworth B. Parkinson
Applied Geometry for Computer Graphics and CAD
Duncan Marsh
Advances in Real-Time Rendering
Natalya Tatarchuk
Assouad Dimension and Fractal Geometry
Jonathan M. Fraser
Cambridge Tracts in Mathematics (222)