Fake Law: The Truth About Justice in an Age of Lies
The Secret Barrister
Classical Mechanics with Mathematica®
Antonio Romano
Modeling and Simulation in Science, Engineering and Technology (1)
Language Maven Strikes Again
William Safire
Encyclopedia of Perception
E. Bruce Goldstein
Bote des kommenden Guten. (The Herald of Coming Good)
Georges Ivanovich Gurdjieff
3D Computer Graphics: A Mathematical Introduction with OpenGL
Sam Buss & Samuel R. Buss
3D Computer Graphics: A Mathematical Introduction With OpenGL
Samuel R. Buss
3D Deep Learning With Python: Design and Develop Your Computer ...
Xudong Ma & Vishakh Hegde & Lilit Yolyan
3D Game Development with Unity
Franz Lanzinger
3D Game Engine Architecture: Engineering Real-Time Applications ...
David H. Eberly
3D Game Engine Design: A Practical Approach to Real-Time Computer ...
3D Game Engine Programming
Stefan Zerbst & Oliver Düvel
3D Graphics Rendering Cookbook: A Comprehensive Guide to Exploring ...
Sergey Kosarevsky & Viktor Latypov
3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn & Ian Parberry
3D mit Blender
Peter Bühler
3D Rendering in Computer Graphics
Patria Dobbins
3ds Max 6 Killer Tips
Jon A. Bell
3rd Collection of Alchemical and Hermetic Emblems
Adam McLean
4,000 Questions for Getting to Know Anyone and Everyone
Barbara Ann Kipfer
40 Algorithms Every Programmer Should Know: Hone Your Problem-Solving ...
Imran Ahmad
40 Most Useful PowerShell and Command Prompt Commands for Windows ...
Victor Ashiedu
40 Puzzles and Problems in Probability and Mathematical Statistics
Wolfgang Schwarz
48 Hours
William R. Forstchen
The 48 Laws of Power
Robert Greene & Joost Elffers
499 Words Every College Student Should Know
Stephen Spignesi